设计与前端
4,640 个结果
- Compose Stability DiagnosticschrisbanesUse when writing or reviewing Jetpack Compose parameter stability, compiler reports, skippability, unstable UI state classes, collection parameters, or Kotlin 2.0+ strong skipping behavior.
- Compose State HoistingchrisbanesUse when adding or refactoring interactive Jetpack Compose UI that introduces or moves remember state or coordinated UI logic, or when a screen mixes app dependencies or state holders with state or effect collection and layout.
- Compose State Holder UI SplitchrisbanesUse when a Jetpack Compose screen-level composable takes a ViewModel/component/controller, collects state or effects, handles navigation/snackbars, or wires callbacks while also rendering layout.
- Kotlin API DesignchrisbanesUse when designing or reviewing Kotlin function ownership, member or extension functions, factories, single-field domain types, value classes, data classes, Kotlin Multiplatform expect/actual declarations, or platform service boundaries.
- Kotlin Multiplatform Expect ActualchrisbanesUse when designing Kotlin Multiplatform expect/actual or interface boundaries for platform services, native SDKs, source sets, Compose Multiplatform UI, permissions, files, settings, sensors, or platform interop.
- Cs Feat DesigncodestableDeprecated 兼容入口:旧 cs-feat-design 调用用;转交 cs-feat --stage design。新请求不要主动选择。
- Cs Reqcodestable能力愿景维护。触发:起草/回填/更新 requirements,或 design/acceptance 需要 req delta。不要用于单个功能实现方案(cs-feat design)、大需求拆解排期(cs-epic)、开放式发散讨论(cs-brainstorm)、领域术语/ADR建模(cs-domain)。
- Cs Trickcodestable把可复用的编程模式 / 库用法 / 技术技巧整理成处方性参考库,三种类型 pattern / library / technique。触发:用户说"记录一个技巧"、"这个用法值得记"、"tricks"、"记录库用法",或 design / analyze 阶段发现值得沉淀的技巧时推送。
- Aframe WebxrfreshtechbroDeclarative web framework for building browser-based 3D, VR, and AR experiences using HTML and entity-component architecture. Use this skill when creating WebXR applications, VR experiences, AR experiences, 360-degree media viewers, or immersive web content with minimal JavaScript.
- Animated Component LibrariesfreshtechbroPre-built animated React component collections combining Magic UI (150+ TypeScript/Tailwind/Motion components) and React Bits (90+ minimal-dependency animated components). Use this skill when building landing pages, marketing sites, dashboards, or interactive UIs requiring pre-made animated components instead of hand-crafting animations.
- AnimejsfreshtechbroVersatile JavaScript animation engine for DOM, CSS, SVG, and JavaScript objects. Use when creating timeline-based animations, stagger effects, SVG morphing, keyframe sequences, or complex choreographed animations. Triggers on tasks involving Anime.js, timeline animations, staggered sequences, SVG path animations, morphing, or multi-step animation choreography.
- Blender Web PipelinefreshtechbroBlender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines.
- Lightweight 3d EffectsfreshtechbroLightweight 3D effects for decorative elements and micro-interactions using Zdog, Vanta.js, and Vanilla-Tilt.js. Use this skill when adding pseudo-3D illustrations, animated backgrounds, parallax tilt effects, decorative 3D elements, or subtle depth effects without heavy frameworks.
- Lottie AnimationsfreshtechbroAfter Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations.
- Modern Web DesignfreshtechbroModern web design trends, principles, and implementation patterns for 2024-2025. Use this skill when designing websites, creating interactive experiences, implementing design systems, ensuring accessibility, or building performance-first interfaces.
- Pixijs 2dfreshtechbroFast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU. Use this skill when building 2D games, particle systems, interactive canvases, sprite animations, or UI overlays on 3D scenes. Triggers on tasks involving PixiJS, 2D rendering, sprite sheets, particle effects, filters, or high-performance canvas graphics.
- Playcanvas EnginefreshtechbroLightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences.
- Rive InteractivefreshtechbroState machine-based vector animation with runtime interactivity and web integration. Use this skill when creating interactive animations, state-driven UI, animated components with logic, or designer-created animations with runtime control.
- Scroll Reveal LibrariesfreshtechbroSimple scroll-triggered reveal animations using AOS (Animate On Scroll). Use this skill when building marketing pages, landing pages, or content-heavy sites requiring basic fade/slide effects without complex animation orchestration. Triggers on tasks involving scroll animations, scroll-triggered reveals, AOS, simple animations, or basic scroll effects.
- Spline InteractivefreshtechbroBrowser-based 3D design tool with visual editor, animation, and web export. Use this skill when creating 3D scenes without code, designing interactive web experiences, prototyping 3D UI, exporting to React/web, or building designer-friendly 3D content.
- Substance 3d TexturingfreshtechbroComprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow. Use this skill when creating PBR materials, exporting textures for web/game engines, optimizing 3D assets for real-time rendering, or automating texture workflows.
- Aedt Evidence ElectromagneticsCai-aaEvidence-first Ansys Electronics Desktop and PyAEDT automation for Maxwell, HFSS, Q3D, Icepak, and related electromagnetic workflows. Use when Codex must check AEDT/PyAEDT, create or run a real AEDT design, verify the selected design and solution type, extract fields or matrices, export an .aedt project, or distinguish direct PyAEDT work from an AEDT MCP bridge.
- Asc App Create UIRorkCreate a new App Store Connect app record via browser automation. Use when there is no public API for app creation and you need an agent to drive the New App form.
- Asc Cli UsageRorkGuidance for using asc cli in this repo (flags, output formats, pagination, auth, and discovery). Use when asked to run or design asc commands or interact with App Store Connect via the CLI.