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3,534 results
- Critique AffordanceInfrasity-LabsCritique a screen's interactive affordances — what looks clickable, state visibility, CTA clarity, and action discoverability.
- Critique ColorInfrasity-LabsCritique a screen's colour usage — contrast ratios, palette coherence, semantic meaning, and colour accessibility.
- Critique CompositionInfrasity-LabsCritique a screen's composition — balance, whitespace, rhythm, and gestalt principles.
- Critique TypographyInfrasity-LabsCritique a screen's typography — scale usage, readability, consistency, and token compliance.
- Critique Visual HierarchyInfrasity-LabsCritique a screen's visual hierarchy — entry point, eye flow, weight distribution, and emphasis.
- Doherty ThresholdInfrasity-LabsApply the Doherty Threshold — keep system response times under 400ms to maintain user flow and perceived performance.
- Empathy MapInfrasity-LabsBuild a 4-quadrant empathy map (Says, Thinks, Does, Feels) to synthesize user research into actionable insights. Use when you need to quickly capture and share user understanding across the team.
- Experience MapInfrasity-LabsCreate a holistic experience map showing the full ecosystem of user touchpoints, channels, and relationships.
- Fitts LawInfrasity-LabsApply Fitts's Law to size and position interactive targets for fast, accurate interaction.
- Handoff SpecInfrasity-LabsCreate developer handoff specifications with measurements, behaviors, assets, and edge cases.
- Heuristic EvaluationInfrasity-LabsConduct expert heuristic evaluations using Nielsen's heuristics and domain-specific criteria.
- Hicks LawInfrasity-LabsApply Hick's Law to reduce decision time by limiting the number of simultaneous choices presented to users.
- Icon SystemInfrasity-LabsCreate an icon system specification covering grid, sizing, naming, categories, and implementation guidance.
- Illustration StyleInfrasity-LabsDefine an illustration style guide with visual language, color usage, and application rules.
- Interview ScriptInfrasity-LabsCreate a structured user interview script with warm-up, core exploration, and wrap-up sections. Use when preparing for user research interviews to ensure consistent, insightful conversations.
- Job SearchInfrasity-LabsSearch for jobs matching my resume and preferences
- Jobs To Be DoneInfrasity-LabsMap user Jobs-to-Be-Done with functional, emotional, and social dimensions plus outcome expectations. Use when reframing product decisions around user motivations rather than features.
- Journey MapInfrasity-LabsCreate an end-to-end user journey map with stages, touchpoints, emotions, pain points, and opportunity areas. Use when mapping the full user experience for a product, feature, or service.
- Law Of Common RegionInfrasity-LabsApply the Law of Common Region to group elements using containers, backgrounds, and boundaries.
- Law Of ProximityInfrasity-LabsApply the Law of Proximity to group related elements through spatial relationships.
- Layout GridInfrasity-LabsDefine responsive layout grid systems with columns, gutters, margins, and breakpoint behavior.
- Micro Interaction SpecInfrasity-LabsSpecify micro-interactions with trigger, rules, feedback, and loop/mode definitions.
- Millers LawInfrasity-LabsApply Miller's Law — chunk information into groups of ~4 to work within working memory limits.
- Network ScanInfrasity-LabsScan your LinkedIn contacts' companies for matching job openings