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Blockbench Modeling

jasonjgardner

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.

Install

npx skills add jasonjgardner/blockbench-mcp-project --skill blockbench-modeling