Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.
Install
npx skills add jasonjgardner/blockbench-mcp-project --skill blockbench-modelingnpx skills add jasonjgardner/blockbench-mcp-project --skill blockbench-modeling -a claude-code -gnpx skills add jasonjgardner/blockbench-mcp-project --skill blockbench-modeling -a codex -ggemini skills install https://github.com/jasonjgardner/blockbench-mcp-project.git --path skills/blockbench-modelinggh skill install jasonjgardner/blockbench-mcp-project blockbench-modelinggit clone --depth 1 https://github.com/jasonjgardner/blockbench-mcp-project /tmp/jasonjgardner__blockbench-mcp-project
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/jasonjgardner__blockbench-mcp-project/skills/blockbench-modeling ~/.claude/skills/blockbench-modeling # Claude Code
cp -R /tmp/jasonjgardner__blockbench-mcp-project/skills/blockbench-modeling ~/.agents/skills/blockbench-modeling # Codex, Cursor, Gemini CLI, Copilot, OpenCode