Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client…
Install
npx skills add Bbeierle12/Skill-MCP-Claude --skill building-mechanicsnpx skills add Bbeierle12/Skill-MCP-Claude --skill building-mechanics -a claude-code -gnpx skills add Bbeierle12/Skill-MCP-Claude --skill building-mechanics -a codex -ggemini skills install https://github.com/Bbeierle12/Skill-MCP-Claude.git --path skills/3d-building-advancedgh skill install Bbeierle12/Skill-MCP-Claude building-mechanicsgit clone --depth 1 https://github.com/Bbeierle12/Skill-MCP-Claude /tmp/Bbeierle12__Skill-MCP-Claude
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/Bbeierle12__Skill-MCP-Claude/skills/3d-building-advanced ~/.claude/skills/building-mechanics # Claude Code
cp -R /tmp/Bbeierle12__Skill-MCP-Claude/skills/3d-building-advanced ~/.agents/skills/building-mechanics # Codex, Cursor, Gemini CLI, Copilot, OpenCode