A documentation-focused skill for game architecture design. Produces technical selection, design, and planning documents through a structured pipeline. Use this skill to generate requirement analysis, technical design, and implementation planning documents for new game projects or major feature development.
Install
npx skills add Yuki001/game-dev-skills --skill game-architectnpx skills add Yuki001/game-dev-skills --skill game-architect -a claude-code -gnpx skills add Yuki001/game-dev-skills --skill game-architect -a codex -ggemini skills install https://github.com/Yuki001/game-dev-skills.git --path skills/game-architectgh skill install Yuki001/game-dev-skills game-architectgit clone --depth 1 https://github.com/Yuki001/game-dev-skills /tmp/Yuki001__game-dev-skills
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/Yuki001__game-dev-skills/skills/game-architect ~/.claude/skills/game-architect # Claude Code
cp -R /tmp/Yuki001__game-dev-skills/skills/game-architect ~/.agents/skills/game-architect # Codex, Cursor, Gemini CLI, Copilot, OpenCode