Evaluate project scope against timeline and resources. Triggers on: "scope creep", "feature list", "can we fit this in", "timeline pressure", "resource constraints", "cut list", "scope evaluation". Do NOT invoke for sprint planning (use game-sprint-plan) or general project status (use game-producer). Part of the AlterLab GameForge collection.
Install
npx skills add AlterLab-IEU/AlterLab_GameForge --skill game-scope-checknpx skills add AlterLab-IEU/AlterLab_GameForge --skill game-scope-check -a claude-code -gnpx skills add AlterLab-IEU/AlterLab_GameForge --skill game-scope-check -a codex -ggemini skills install https://github.com/AlterLab-IEU/AlterLab_GameForge.git --path skills/workflows/game-scope-checkgh skill install AlterLab-IEU/AlterLab_GameForge game-scope-checkgit clone --depth 1 https://github.com/AlterLab-IEU/AlterLab_GameForge /tmp/AlterLab-IEU__AlterLab_GameForge
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/AlterLab-IEU__AlterLab_GameForge/skills/workflows/game-scope-check ~/.claude/skills/game-scope-check # Claude Code
cp -R /tmp/AlterLab-IEU__AlterLab_GameForge/skills/workflows/game-scope-check ~/.agents/skills/game-scope-check # Codex, Cursor, Gemini CLI, Copilot, OpenCode