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Godot Animation

gamedev-skills

Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.

Install

The individual skill folder is not confirmed. This command opens the repository’s skill selector; follow the upstream instructions.

skills CLI
npx skills add gamedev-skills/awesome-gamedev-agent-skills