Comprehensive GDScript and Godot 4.x development knowledge covering node architecture, scene structure, signals, physics, input handling, resources, and best practices. Use when working with Godot projects involving GDScript code, scene files (.tscn), game logic implementation, node-based architecture, or Godot-specific features like AnimatedSprite2D, CharacterBody2D, Area2D, Camera2D, physics…
Install
npx skills add ErlendTregde/snufkin-game --skill godot-gdscriptnpx skills add ErlendTregde/snufkin-game --skill godot-gdscript -a claude-code -gnpx skills add ErlendTregde/snufkin-game --skill godot-gdscript -a codex -ggemini skills install https://github.com/ErlendTregde/snufkin-game.git --path .claude/skills/godot-gdscriptgh skill install ErlendTregde/snufkin-game godot-gdscriptgit clone --depth 1 https://github.com/ErlendTregde/snufkin-game /tmp/ErlendTregde__snufkin-game
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/ErlendTregde__snufkin-game/.claude/skills/godot-gdscript ~/.claude/skills/godot-gdscript # Claude Code
cp -R /tmp/ErlendTregde__snufkin-game/.claude/skills/godot-gdscript ~/.agents/skills/godot-gdscript # Codex, Cursor, Gemini CLI, Copilot, OpenCode