Makes and fixes 3D assets in Blender, for games, the web and AR. Use when the user wants a 3D model, prop, character or GLB/glTF/FBX/USDZ file made — from a text brief, a reference image, a free marketplace (PolyHaven, Sketchfab) or AI generation — AND when they bring an existing 3D file to fix: too heavy or too many polygons (optimize, compress, LODs), broken normals, scale or origin, materials…
Install
npx skills add elithril/blender-kiln --skill kilnnpx skills add elithril/blender-kiln --skill kiln -a claude-code -gnpx skills add elithril/blender-kiln --skill kiln -a codex -ggemini skills install https://github.com/elithril/blender-kiln.git --path plugingh skill install elithril/blender-kiln kilngit clone --depth 1 https://github.com/elithril/blender-kiln /tmp/elithril__blender-kiln
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/elithril__blender-kiln/plugin ~/.claude/skills/kiln # Claude Code
cp -R /tmp/elithril__blender-kiln/plugin ~/.agents/skills/kiln # Codex, Cursor, Gemini CLI, Copilot, OpenCode