All Agent Skills
41,263 results
- Scope And Sequence DesignerGareth ManningDesign a scope and sequence showing vertical and horizontal curriculum coherence across a programme or year. Use when building new programmes, restructuring subjects, or ensuring progression.
- Scoping For Transformative Learning InquiryGareth ManningDefine the scope and purpose of a complex inquiry before mapping or futures work begins. Use when a class or group needs to agree what they are investigating, who it matters to, and at what scale.
- Self Explanation Prompt DesignerGareth ManningCreate self-explanation prompts that deepen understanding of worked examples, texts, or diagrams. Use when students read material passively without engaging with underlying principles.
- Sheltered Instruction Lesson ModifierGareth ManningModify a lesson plan using SIOP sheltered instruction principles to support language learners across all four skills. Use when planning lessons for classes that include EAL students.
- Single Point Rubric DesignerGareth ManningDesign a single-point rubric with one criterion and open columns for evidence. Use for student self-assessment, peer feedback, teacher formative feedback, or pre-task planning. Works with any learning target, with or without a band system.
- Socratic Questioning Sequence GeneratorGareth ManningGenerate a Socratic questioning sequence that develops conceptual understanding through guided inquiry. Use when facilitating philosophical discussions, concept exploration, or critical examination.
- Source Credibility Evaluation ProtocolGareth ManningDesign a source evaluation protocol using lateral reading and credibility checks for digital information. Use when students need to evaluate websites, online sources, or social media claims.
- Sourcing Skill BuilderGareth ManningBuild students' capacity to interrogate a historical source before reading — asking who authored it, when, why, and what this means for reliability. Use when students read documents without attending to authorship.
- Srl Session WrapperGareth ManningWrap a learning session in a plan → monitor → reflect cycle. Use at the start of any substantial study session to set goals, mid-session to check strategy, and at session end to consolidate what changed. Builds self-regulated learning as a habit.
- Stuck And Error Diagnosis CoachGareth ManningWhen a learner gets something wrong or feels stuck, require them to diagnose the problem before receiving help. Ensures help targets the actual cognitive breakdown, not just the surface error.
- Systems Awareness IcebergGareth ManningMap a current event below the surface into patterns, structures, and mental models. Use when a class or team needs systemic understanding before action.
- Systems Wellbeing Impact MapperGareth ManningMap systemic forces shaping a wellbeing concern without individualising the problem. Uses Bronfenbrenner's ecological model and social determinants to generate structural interventions.
- Teach Back EvaluatorGareth ManningThe learner teaches the concept to the AI, which plays a curious novice peer and identifies gaps through authentic questions. Use when the learner wants to test their understanding — teaching forces a different kind of organisation than studying.
- Three Horizons Learning Transition MapperGareth ManningMap a scoped topic across three coexisting horizons — current system under strain (H1), preferred future (H3), and transition innovations sorted as H2+ or H2- — to understand change dynamics and identify responsible next actions.
- Transfer BridgeGareth ManningAfter the learner demonstrates understanding of a concept, present near-transfer and far-transfer challenges. Use to test whether learning is portable or task-specific — this is what separates understanding from familiarity.
- Udl Barrier AnticipatorGareth ManningPredicts access barriers in a learning task before delivery, given a learner variability profile. Distinguishes between barriers addressable through design and those requiring specialist support.
- Udl Lesson AuditorGareth ManningAudits an existing lesson against UDL's three principles — engagement, representation, and action/expression. Identifies specific access barriers and suggests concrete modifications ranked by impact.
- Udl Options DesignerGareth ManningGenerates multiple means of engagement, representation, and action/expression for a given learning goal. Produces specific, practical alternatives — not generic options — and recommends the highest-impact single change.
- Unassisted Evidence CheckpointGareth ManningAfter scaffolded practice, run an unassisted check with no AI help. Use to distinguish supported performance from what the learner can currently do independently.
- Vocabulary Tiering ToolGareth ManningTier vocabulary from a text or topic into everyday, academic, and technical categories with teaching priorities. Use when pre-teaching vocabulary or identifying language barriers in a text.
- Weekly Agency ReviewGareth ManningReview the week using accumulated session evidence — retrieval rates, hint depths, calibration accuracy, transfer and unassisted results. The learner identifies patterns and sets a strategy goal. Use weekly or after a multi-session period.
- Worked Example To Problem Solving Transition DesignerGareth ManningDesign the transition from worked examples to independent problem-solving using expertise-reversal principles. Use when students follow examples but cannot solve problems alone.
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- Develop Timeline Studio PluginMartin DelophyDesign, evaluate, implement, or review image and video generation connectors for Timeline Studio. Use when adding a provider plugin, extracting the generation plugin host or registry, or checking a connector against Timeline Studio's authentication, output, localization, and My assets contract. Do not use for ordinary video editing or Codex plugin packaging.