All Agent Skills
41,263 results
- SEO Auditseo-skillsAudit websites for SEO, technical, content, security, JS rendering, and AI readiness using SEOmator CLI. Returns LLM-optimized reports with health scores across 373 rules and 20 categories, and can diff two audits to show what a deploy changed. Use when analyzing websites, debugging SEO issues, checking site health, or comparing a site before and after a change.
- Architectural AnalysispedronauckAudit architecture, dead code, duplication, type confusion, and code smells across a codebase. Excludes formatting, performance profiling, security audits, and feature-level reviews.
- Motion ReactpedronauckBuild React animations with Motion (formerly Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG, exit animations, and motion values. Use when: building React animations, adding hover/tap/drag interactions, scroll-triggered effects, layout transitions, shared element animations, exit animations with AnimatePresence, or working with motion values…
- No WorkaroundspedronauckEvaluate a proposed fix that suppresses errors, diagnostics, or symptoms. Use for suspected workarounds and unavoidable external defects; not as a mandatory stage for every bug fix.
- Qa ExecutionpedronauckRun requested dogfooding through public product interfaces. Use existing QA journeys or qa-report to plan them; excludes routine code edits and CI-only verification.
- Qa ReportpedronauckCreate or update living QA docs, journey/scenario plans, persona session charters, and the durable bug registry. qa-execution owns live sessions, browser evidence, and fix loops.
- Skill Best PracticespedronauckAuthors and structures professional-grade agent skills following the agentskills.io spec. Use when creating new skill directories, drafting procedural instructions, or optimizing metadata for discoverability. Don't use for general documentation, non-agentic library code, or README files.
- Typescript AdvancedpedronauckImplement advanced TypeScript types, reusable type utilities, and compile-time contracts with generics, conditional/mapped types, and template literals. Excludes basic syntax, JavaScript, and runtime validation.
- BeepartsyPlay a system beep. Use when asked to beep, play a beep, issue a system beep etc.
- Canvas GenerativeathevonAlgorithmic and generative art with Canvas 2D - particles, flow fields, noise, fractals, L-systems.
- CastathevonCast genjutsu on a UI - creative coding for motion, micro-interactions, and wow-factor. Scans the stack, proposes an interaction thesis, loads the right sub-skills, implements the illusion. Adapts to Web, Android (Compose), Apple (SwiftUI).
- Compose GraphicsathevonAdvanced Compose visuals - Material 3 Expressive motion physics, AGSL shaders (Android 13+), Canvas/DrawScope generative, graphicsLayer effects.
- Compose MotionathevonJetpack Compose animation foundations - animate*AsState, AnimatedVisibility, Crossfade, updateTransition, SharedTransitionLayout, gestures.
- Compose MultiplatformathevonCompose Multiplatform / KMP patterns - expect/actual composables, platform-specific code, density and font handling cross-target, iOS/Android/Desktop interop.
- Css NativeathevonZero-dependency animations and visual techniques - scroll-driven, View Transitions, @starting-style, modern CSS.
- Design AuditathevonDesign audit checklist - motion gaps, accessibility, color consistency, responsive, performance.
- Desktop PrinciplesathevonDesktop-specific UX principles - hover states, pointer precision, keyboard shortcuts, multi-window, focus management. Covers macOS, Windows, Linux, web desktop.
- Framer MotionathevonFramer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values.
- GsapathevonGSAP animation engine sub-skill - core, timeline, ScrollTrigger, plugins.
- Mobile PrinciplesathevonMobile-specific UX principles - touch targets, hover-less doctrine, thumb zones, safe areas, gestures, mobile perf budgets. Cross-platform (web mobile, iOS, Android).
- Motion PrinciplesathevonMotion design foundation - timing, easing, enter/exit patterns, accessibility, performance.
- PaintathevonPaint a complete visual universe with genjutsu - art direction brainstorm, design system, implementation, audit. Anti-AI-slop design pipeline. Adapts to Web, Android (Compose), Apple (SwiftUI).
- Swiftui GraphicsathevonAdvanced SwiftUI visuals - Metal shaders (.colorEffect, .layerEffect, .distortionEffect), .visualEffect, Liquid Glass (iOS 26), Canvas, holographic and CRT effects.
- Swiftui MotionathevonSwiftUI animation foundations - withAnimation, transitions, matchedGeometryEffect, PhaseAnimator, KeyframeAnimator, springs, gestures.