Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input. Trigger: 'Phaser scene', 'Arcade physics', 'tilemap', 'Phaser 3 game'.
Install
npx skills add chongdashu/phaserjs-oakwoods --skill phaser-gamedevnpx skills add chongdashu/phaserjs-oakwoods --skill phaser-gamedev -a claude-code -gnpx skills add chongdashu/phaserjs-oakwoods --skill phaser-gamedev -a codex -ggemini skills install https://github.com/chongdashu/phaserjs-oakwoods.git --path .codex/skills/phaser-gamedevgh skill install chongdashu/phaserjs-oakwoods phaser-gamedevgit clone --depth 1 https://github.com/chongdashu/phaserjs-oakwoods /tmp/chongdashu__phaserjs-oakwoods
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/chongdashu__phaserjs-oakwoods/.codex/skills/phaser-gamedev ~/.claude/skills/phaser-gamedev # Claude Code
cp -R /tmp/chongdashu__phaserjs-oakwoods/.codex/skills/phaser-gamedev ~/.agents/skills/phaser-gamedev # Codex, Cursor, Gemini CLI, Copilot, OpenCode