Finds the stable outcome of a strategic interaction — the point where no player can improve their result by changing their strategy alone. Triggers: 'Nash equilibrium', 'dominant strategy', 'what's the stable outcome', 'equilibrium analysis', 'payoff matrix', 'what will rational players do', 'where will this land'.
Install
npx skills add human-avatar/skills-for-humanity --skill s4h-game-theory-equilibriumnpx skills add human-avatar/skills-for-humanity --skill s4h-game-theory-equilibrium -a claude-code -gnpx skills add human-avatar/skills-for-humanity --skill s4h-game-theory-equilibrium -a codex -ggemini skills install https://github.com/human-avatar/skills-for-humanity.git --path skills/s4h-game-theory-equilibriumgh skill install human-avatar/skills-for-humanity s4h-game-theory-equilibriumgit clone --depth 1 https://github.com/human-avatar/skills-for-humanity /tmp/human-avatar__skills-for-humanity
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/human-avatar__skills-for-humanity/skills/s4h-game-theory-equilibrium ~/.claude/skills/s4h-game-theory-equilibrium # Claude Code
cp -R /tmp/human-avatar__skills-for-humanity/skills/s4h-game-theory-equilibrium ~/.agents/skills/s4h-game-theory-equilibrium # Codex, Cursor, Gemini CLI, Copilot, OpenCode