Build a SuperCollider piece up while it plays - start a sound, change it in place, layer it, and stop it cleanly - using the dsh-supercollider tools (sc_exec, sc_nodes, sc_play, sc_stop-via-sc_exec) and the idioms that make a session survive (Ndef, ProxySpace, Pbind, ~variables, s.freeAll).
Install
npx skills add vecnode/vn-code --skill supercollider-live-codingnpx skills add vecnode/vn-code --skill supercollider-live-coding -a claude-code -gnpx skills add vecnode/vn-code --skill supercollider-live-coding -a codex -ggemini skills install https://github.com/vecnode/vn-code.git --path packages/dsh-supercollider/skills/supercollider-live-codinggh skill install vecnode/vn-code supercollider-live-codinggit clone --depth 1 https://github.com/vecnode/vn-code /tmp/vecnode__vn-code
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/vecnode__vn-code/packages/dsh-supercollider/skills/supercollider-live-coding ~/.claude/skills/supercollider-live-coding # Claude Code
cp -R /tmp/vecnode__vn-code/packages/dsh-supercollider/skills/supercollider-live-coding ~/.agents/skills/supercollider-live-coding # Codex, Cursor, Gemini CLI, Copilot, OpenCode