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Swiftui Motion

orrrrli

Build motion in a SwiftUI app (iOS 17+), making the decisions in the order that decides whether it feels right — should it animate at all, what purpose, which API, which spring, how it interrupts, how a drag hands off to the animation, which haptic, and how it degrades under Reduce Motion. Writes the implementation with stock SwiftUI only.

Install

npx skills add orrrrli/clawd-harness --skill swiftui-motion