Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs. Use for cinematic 3D terrain, semantic regions, procedural biomes, explicit landmarks, environmental scattering, camera fly-throughs, world diagnostics, or requests for a real 3D environment rather than generated 2D footage.
Install
npx skills add calesthio/OpenMontage --skill threejs-world-generationnpx skills add calesthio/OpenMontage --skill threejs-world-generation -a claude-code -gnpx skills add calesthio/OpenMontage --skill threejs-world-generation -a codex -ggemini skills install https://github.com/calesthio/OpenMontage.git --path .agents/skills/threejs-world-generationgh skill install calesthio/OpenMontage threejs-world-generationgit clone --depth 1 https://github.com/calesthio/OpenMontage /tmp/calesthio__OpenMontage
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/calesthio__OpenMontage/.agents/skills/threejs-world-generation ~/.claude/skills/threejs-world-generation # Claude Code
cp -R /tmp/calesthio__OpenMontage/.agents/skills/threejs-world-generation ~/.agents/skills/threejs-world-generation # Codex, Cursor, Gemini CLI, Copilot, OpenCode