Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Install
npx skills add wshobson/agents --skill unity-ecs-patternsnpx skills add wshobson/agents --skill unity-ecs-patterns -a claude-code -gnpx skills add wshobson/agents --skill unity-ecs-patterns -a codex -ggemini skills install https://github.com/wshobson/agents.git --path plugins/game-development/skills/unity-ecs-patternsgh skill install wshobson/agents unity-ecs-patternsgit clone --depth 1 https://github.com/wshobson/agents /tmp/wshobson__agents
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/wshobson__agents/plugins/game-development/skills/unity-ecs-patterns ~/.claude/skills/unity-ecs-patterns # Claude Code
cp -R /tmp/wshobson__agents/plugins/game-development/skills/unity-ecs-patterns ~/.agents/skills/unity-ecs-patterns # Codex, Cursor, Gemini CLI, Copilot, OpenCode