Use this skill when authoring or extending an Unreal Engine toolset, a class of static, AI-callable functions registered with `ToolsetRegistry` and exposed through the unreal-mcp server. Trigger when the user wants to add, expose, or register a new tool method, create a new toolset, or extend an existing one such as `BlueprintTools`, `StaticMeshTools`, `ObjectTools`, `LevelTools`, or…
安装
npx skills add EpicGames/unreal-engine-skills-for-claude-code-plugin --skill create-toolsetnpx skills add EpicGames/unreal-engine-skills-for-claude-code-plugin --skill create-toolset -a claude-code -gnpx skills add EpicGames/unreal-engine-skills-for-claude-code-plugin --skill create-toolset -a codex -ggemini skills install https://github.com/EpicGames/unreal-engine-skills-for-claude-code-plugin.git --path skills/create-toolsetgh skill install EpicGames/unreal-engine-skills-for-claude-code-plugin create-toolsetgit clone --depth 1 https://github.com/EpicGames/unreal-engine-skills-for-claude-code-plugin /tmp/EpicGames__unreal-engine-skills-for-claude-code-plugin
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/EpicGames__unreal-engine-skills-for-claude-code-plugin/skills/create-toolset ~/.claude/skills/create-toolset # Claude Code
cp -R /tmp/EpicGames__unreal-engine-skills-for-claude-code-plugin/skills/create-toolset ~/.agents/skills/create-toolset # Codex, Cursor, Gemini CLI, Copilot, OpenCode