游戏开发流程引导技能(策划阶段)。**强前置:仅当工作区根目录已存在 project.godot 且 godot-editor/ 已包含 Godot*.exe 时才可激活**。引导用户按「策划 → 开发 → 测试」顺序完成游戏。如果工作区是空的、或缺少 project.godot / 缺少 Godot 编辑器, **绝对不要启动本技能**,必须先调用 godot-setup(或走 project-init 路由)完成环境装配, 环境就绪后再进入策划。仅当明确说"开始策划""生成策划文档""设计 XX 系统" "完善玩法"等明确调起策划阶段的场景下才调用。
安装
npx skills add infometa/workbuddyskills --skill game-dev-workflownpx skills add infometa/workbuddyskills --skill game-dev-workflow -a claude-code -gnpx skills add infometa/workbuddyskills --skill game-dev-workflow -a codex -ggemini skills install https://github.com/infometa/workbuddyskills.git --path plugins/codebuddy-plugins-official/plugins/godot-mcp/skills/godot-dev/level-3-orchestrators/game-planninggh skill install infometa/workbuddyskills game-dev-workflowgit clone --depth 1 https://github.com/infometa/workbuddyskills /tmp/infometa__workbuddyskills
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/infometa__workbuddyskills/plugins/codebuddy-plugins-official/plugins/godot-mcp/skills/godot-dev/level-3-orchestrators/game-planning ~/.claude/skills/game-dev-workflow # Claude Code
cp -R /tmp/infometa__workbuddyskills/plugins/codebuddy-plugins-official/plugins/godot-mcp/skills/godot-dev/level-3-orchestrators/game-planning ~/.agents/skills/game-dev-workflow # Codex, Cursor, Gemini CLI, Copilot, OpenCode