Invoke when the user works with Unreal Engine 5 or asks about C++/Blueprints, GAS, replication, Nanite, Lumen, CommonUI, Enhanced Input, or World Partition. Triggers on: "Unreal", "UE5", "Blueprint", "GAS", "Nanite", "Lumen", "CommonUI", "Enhanced Input", "World Partition", ".uproject". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unity questions.
安装
npx skills add AlterLab-IEU/AlterLab_GameForge --skill game-unreal-specialistnpx skills add AlterLab-IEU/AlterLab_GameForge --skill game-unreal-specialist -a claude-code -gnpx skills add AlterLab-IEU/AlterLab_GameForge --skill game-unreal-specialist -a codex -ggemini skills install https://github.com/AlterLab-IEU/AlterLab_GameForge.git --path skills/engine-specialists/game-unreal-specialistgh skill install AlterLab-IEU/AlterLab_GameForge game-unreal-specialistgit clone --depth 1 https://github.com/AlterLab-IEU/AlterLab_GameForge /tmp/AlterLab-IEU__AlterLab_GameForge
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/AlterLab-IEU__AlterLab_GameForge/skills/engine-specialists/game-unreal-specialist ~/.claude/skills/game-unreal-specialist # Claude Code
cp -R /tmp/AlterLab-IEU__AlterLab_GameForge/skills/engine-specialists/game-unreal-specialist ~/.agents/skills/game-unreal-specialist # Codex, Cursor, Gemini CLI, Copilot, OpenCode