Play and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.
安装
尚未确认此技能的独立目录。下面命令会打开仓库技能选择器,请按上游说明选择技能。
skills CLI
npx skills add gamedev-skills/awesome-gamedev-agent-skills