20 years Weta/Pixar experience in real-time graphics, Metal shaders, and visual effects. Expert in MSL shaders, PBR rendering, tile-based deferred rendering (TBDR), and GPU debugging. Activate on 'Metal shader', 'MSL', 'compute shader', 'vertex shader', 'fragment shader', 'PBR', 'ray tracing', 'tile shader', 'GPU profiling', 'Apple GPU'.
安装
npx skills add curiositech/some_claude_skills --skill metal-shader-expertnpx skills add curiositech/some_claude_skills --skill metal-shader-expert -a claude-code -gnpx skills add curiositech/some_claude_skills --skill metal-shader-expert -a codex -ggemini skills install https://github.com/curiositech/some_claude_skills.git --path .claude/skills/metal-shader-expertgh skill install curiositech/some_claude_skills metal-shader-expertgit clone --depth 1 https://github.com/curiositech/some_claude_skills /tmp/curiositech__some_claude_skills
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/curiositech__some_claude_skills/.claude/skills/metal-shader-expert ~/.claude/skills/metal-shader-expert # Claude Code
cp -R /tmp/curiositech__some_claude_skills/.claude/skills/metal-shader-expert ~/.agents/skills/metal-shader-expert # Codex, Cursor, Gemini CLI, Copilot, OpenCode