全部 Agent Skills
41,263 个结果
- Micro InteractionsdylantarreUse when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.
- Mint Threejs SkillsmintdotggBuild, revise, debug, and verify browser-based Three.js apps, games, asset viewers, model and asset-pack deliveries, material and material-pack deliveries, animated-model viewers, and explicitly requested Gaussian-splat worlds with Mint MCP as the production asset pipeline.
- Mobile TouchdylantarreUse when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.
- Modals DialogsdylantarreUse when animating modals, dialogs, popovers, or overlay content to create smooth entrances and exits
- Motion DesignerdylantarreUse when designing visual motion systems, creating animation specifications, or when a designer needs guidance on crafting beautiful, meaningful movement.
- Motion OnedylantarreUse when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)
- Motion SicknessdylantarreUse when animation causes dizziness, nausea, disorientation, or vestibular discomfort
- Naturalistic MotiondylantarreUse when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.
- Navigation MenusdylantarreUse when animating navigation bars, menus, sidebars, or wayfinding elements to create smooth, intuitive transitions
- Notifications ToastsdylantarreUse when animating notifications, toasts, alerts, snackbars, or system messages to grab attention appropriately
- Orchestrated SequencesdylantarreUse when building multi-part animation sequences - staggered reveals, choreographed UI, coordinated motion where multiple elements work together
- Page TransitionsdylantarreUse when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.
- Performance OptimizationdylantarreUse when animation runs slow, janky, or causes frame drops
- Physics IntuitiondylantarreUse when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any element that should obey believable weight and momentum.
- Playfulness FundylantarreUse when creating animations that entertain, engage with humor, or create lighthearted interactive experiences.
- PopmotiondylantarreUse when implementing Disney's 12 animation principles with Popmotion's functional animation library
- Power ConfidencedylantarreUse when creating animations that convey strength, authority, or bold confidence in brand and product.
- PresentationsdylantarreUse when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.
- Problem DiagnosisdylantarreUse when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and needs systematic troubleshooting.
- Product ManagerdylantarreUse when prioritizing animation features, building motion roadmaps, or when a PM needs to understand the business value of animation principles.
- Professionalism CredibilitydylantarreUse when creating animations for business contexts that require seriousness, competence, and trustworthy presentation.
- React SpringdylantarreUse when implementing Disney's 12 animation principles with React Spring's physics-based animations
- Responsive AdaptivedylantarreUse when building context-dependent animations - duration that changes based on device, distance, user preference, or interaction context
- Rhythm PacingdylantarreUse when animation needs musical flow—dance sequences, action choreography, comedic timing, scene pacing, or any motion that should feel rhythmic and well-composed over time.