Put a Roblox game's code on disk so an AI coding agent can edit it as ordinary files under Git: choose between Studio's Script Sync and Rojo, set up the Rokit toolchain (rojo, StyLua, selene, luau-lsp, lune, wally or pesde) in a rokit.toml, scaffold or convert a project (rojo init, rojo syncback), keep one writer per script so Studio, sync and MCP edits never fight, and set up luau-lsp for…
安装
npx skills add m4bwav/roblox-agent --skill roblox-agent-projectnpx skills add m4bwav/roblox-agent --skill roblox-agent-project -a claude-code -gnpx skills add m4bwav/roblox-agent --skill roblox-agent-project -a codex -ggemini skills install https://github.com/m4bwav/roblox-agent.git --path skills/roblox-agent-projectgh skill install m4bwav/roblox-agent roblox-agent-projectgit clone --depth 1 https://github.com/m4bwav/roblox-agent /tmp/m4bwav__roblox-agent
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/m4bwav__roblox-agent/skills/roblox-agent-project ~/.claude/skills/roblox-agent-project # Claude Code
cp -R /tmp/m4bwav__roblox-agent/skills/roblox-agent-project ~/.agents/skills/roblox-agent-project # Codex, Cursor, Gemini CLI, Copilot, OpenCode