Designs rules and incentive systems that produce desired outcomes even when players are self-interested. Triggers: 'mechanism design', 'incentive design', 'design a system that makes people do X', 'reverse game theory', 'incentivize honest behavior', 'design rules', 'how do I get people to reveal their true preferences', 'how do I align incentives', 'the current system produces the wrong…
安装
npx skills add human-avatar/skills-for-humanity --skill s4h-game-theory-mechanism-designnpx skills add human-avatar/skills-for-humanity --skill s4h-game-theory-mechanism-design -a claude-code -gnpx skills add human-avatar/skills-for-humanity --skill s4h-game-theory-mechanism-design -a codex -ggemini skills install https://github.com/human-avatar/skills-for-humanity.git --path skills/s4h-game-theory-mechanism-designgh skill install human-avatar/skills-for-humanity s4h-game-theory-mechanism-designgit clone --depth 1 https://github.com/human-avatar/skills-for-humanity /tmp/human-avatar__skills-for-humanity
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/human-avatar__skills-for-humanity/skills/s4h-game-theory-mechanism-design ~/.claude/skills/s4h-game-theory-mechanism-design # Claude Code
cp -R /tmp/human-avatar__skills-for-humanity/skills/s4h-game-theory-mechanism-design ~/.agents/skills/s4h-game-theory-mechanism-design # Codex, Cursor, Gemini CLI, Copilot, OpenCode