Design and validate texture-state transitions for Blender animations without ugly whole-image crossfades, texture popping, misregistered morphs, or target-engine-incompatible Python-only swaps. Use when animating between multiple source textures, mascot/logo states, style states, lightmaps, decals, or UI skins.
安装
尚未确认此技能的独立目录。下面命令会打开仓库技能选择器,请按上游说明选择技能。
skills CLI
npx skills add RobLe3/cc-blender-skill