媒体创作
1,959 个结果
- Game Feelgamedev-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs.
- Godot Audiogamedev-skillsPlay and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.
- Godot Shadersgamedev-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.
- Roblox Charactersgamedev-skillsBuild respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accessories, ownership, and custom characters.
- Threejs Gltf Loadinggamedev-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model".
- Threejs Scene Setupgamedev-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls.
- Unity Animationgamedev-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.
- Native Subtitle Quote Imagechengyi-ai将本地视频或用户有权处理的在线视频,经过来源获取、文字稿定位、选题选句、精确取帧、紧凑裁切、拼图和逐张质检,制作成 3:4 或保留画面原比例的视频字幕长图。支持两种明确分开的输出:保留画面内已烧录字幕的原生字幕模式,以及把已审核的时间点与台词绘制到真实视频帧上的脚本字幕模式。用户要求原生字幕截图、字幕帧拼图、YouTube 金句长图、台词截图、不重绘字幕、自定义中文台词,或调整主图比例、字幕区域、台词间隔和美感时使用。
- Anything2explainerVincentwei1021给一个主题,产出一条黑底 MG 风格(幕底可选星点或点阵波)、有配音字幕章节进度条的科普讲解视频(中文或英文;Remotion 代码动画;时长由用户定,常用 3–5 分钟)。内含可编译模板、图元库、配音/分镜/渲染工具、风格与动效规范、多 agent 分工协议与 QC 判据,以及一条完整样片(《RAG 与知识库》)作为质量标尺。Turn any topic into a narrated motion-graphics explainer video in Chinese or English, on a black canvas with a star-field or dot-field backdrop, TTS voiceover, subtitles and a chapter progress bar, every frame drawn in code with…
- Youtube TranscriptbadlogicFetch transcripts from YouTube videos for summarization and analysis.
- Music Intelligence0xslineRun or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements. Use for BGM beat edits, rhythm cuts, 卡点剪辑, musical structure, BPM, mood, genre, or instrument questions.
- Openchatcut0xslineConnect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.
- Threejs 3d GeneratormajidmanzarpourGenerate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API. Use for text-to-3D, image-to-3D, game-ready GLB/FBX, characters, creatures, buildings, props, weapons, terrain, auto-rigging, animation retargeting, model texturing, voxel/LEGO stylization, and low-poly conversion.
- Threejs Debug ProfilermajidmanzarpourDebug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles, textures, memory, shader and post-processing cost, and bundle size.
- Threejs Image GeneratormajidmanzarpourGenerate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and background plates, decals, logos, icons, GUI art, title and menu art, and marketing stills. Also use for direct image editing when the user supplies an image path.
- Excalidraw SkillyctimlinExcalidraw canvas toolkit for creating, editing, and refining diagrams on a live canvas. Use when an agent needs to (1) draw or lay out diagrams, (2) iteratively refine them by describing the scene and screenshotting its own work, (3) export/import .excalidraw files or PNG/SVG images, (4) save/restore canvas snapshots, (5) convert Mermaid to Excalidraw, or (6) perform element-level CRUD…
- Goldiesoftware-mansion-labsCreate App Store and Play Store screenshots and preview videos for an iOS or Android app. goldie explores the app on a simulator or emulator, writes argent flows, renders framed screenshots and a preview video, and opens a local studio with the finished store page. Use this skill when the user asks for store screenshots, store assets, a preview video, or mentions goldie.
- Steganography TechniquesyaklangSteganography detection and extraction playbook. Use when analyzing images (LSB, PNG chunks, JPEG DCT, EXIF), audio (spectrogram, DTMF), files (polyglots, appended data, ADS), and text (whitespace, zero-width, homoglyphs) for hidden data.
- Blog AudioagricidanielPaid Gemini TTS audio for a finished blog post: summary, full read-aloud, or two-speaker dialogue, with an MP3 and an HTML5 embed. Asks for explicit consent before the first paid call. Runs only on an explicit request: /blog audio, "generate audio for this blog post", "narrate this blog post", "audio version of this post", or "podcast version of this post".
- Blog RepurposeagricidanielTurn an existing blog post into draft text for other channels: X threads, LinkedIn posts, Threads/Bluesky, short-video scripts, YouTube scripts, Reddit posts, newsletter excerpts, podcast scripts. Saves drafts to files; it never posts anywhere. Never invents personal stories or results: first-hand framing appears only when the user supplies it.
- Shortfilm PromptjnMetaCode电影感 AI 视频提示词的 5 段式写法(Seedance / 小云雀 / Sora / 可灵 / 即梦通用),含 14 条翻车规避规则。挂给写视频提示词、分镜、短剧脚本的步骤。
- Xhs Note Creatorcomeonzhj小红书笔记素材创作技能。当用户需要创建小红书笔记素材时使用这个技能。技能包含:根据用户的需求和提供的资料,撰写小红书笔记内容(标题+正文),生成图片卡片(封面+正文卡片),以及发布小红书笔记。支持 8 种精美排版主题和 4 种智能分页模式。
- AcestepDigital SambaAI music generation with ACE-Step 1.5 — background music, vocal tracks, covers, stem extraction, audio repainting, and continuation for video production. Use when generating music, soundtracks, jingles, or working with audio stems. Triggers include background music, soundtrack, jingle, music generation, stem extraction, cover, style transfer, repaint, continuation, or musical composition tasks.
- digitalsamba/claude-code-video-toolkitDigital Samba技能合集AI-native video production toolkit for Claude Code