Design & Frontend
4,640 results
- AhookswhincComprehensive ahooks React hooks library specialist. Expert in all 76+ ahooks hooks including state management, effects, data fetching, performance optimization, DOM utilities, and advanced patterns. Use when working with ahooks library, need React hooks utilities or want to learn best practices.
- Awwwards AnimationsdevmartineseProfessional React animation skill for creating Awwwards/FWA-level animations using GSAP (useGSAP), Motion (Framer Motion), Anime.js, and Lenis. Use when building premium scroll experiences, custom cursors, page transitions, text animations, parallax effects, micro-interactions, or any animation that needs to be 60fps and award-worthy.
- Carta Compensation AppCartaServes a live, clickable CTC console — builds one corporation's Carta Total Compensation data into a React app on localhost, where you filter by job area, compare peer groups and explore the scorecard yourself. CLAUDE CODE ONLY; it serves a local web app. Use it when the ask is to run an app, launch a console, or explore the data live, rather than to be told a figure.
- HomeCartaRenders the Carta CRM Home: a landing view with pipeline by stage, recent contacts, deals, object counts, latest notes, this week's meetings, and a directory of the prompts the plugin supports. Use this skill when the user says things like "carta crm home", "show my crm home", "my crm dashboard", "what's in my pipeline today", "crm landing page", or "/home".
- Kinetic Typographyiart-aiThis skill should be used when the user asks to "animate a headline", "make a kinetic typography video", "do a split-text reveal", "stagger text by character/word/line", "make a lyric or caption video", "animate a variable font weight", "put text on a path", or "create an animated title card". Covers reveal techniques in CSS, GSAP SplitText, Framer Motion, and Remotion.
- Landscape Drawing Review SkillRaccoon-Office景观施工图预审专家级 Skill「总工之眼」v3.1。基于李博总工 20 年实战经验,集成中国规范 1500+ 条、12 条经总工终审与五专业外部工程师复核的经验法则库、三级签字判断逻辑。**任何涉及景观图纸审查、施工图预审、图纸会审、规范核查、绿地率/无障碍/坡度/植物配置/海绵设施/雨水花园/景观照明/亭廊架/无障碍流线/竖向标高/铺装做法的场景,都应使用本技能。** 触发关键词包括:图纸审查、施工图审、方案审查、总工审图、签字建议、规范核查、绿地率、无障碍、坡度、种植间距、覆土深度、海绵城市、雨水花园、景观照明、亭廊架基础、跨专业会签、北方公园、冬季结冰、地下室顶板大乔木、设计院预审、设计院总工、景观合规、施工图错漏、漏审、暂缓签字、不可签字、整改通知、审图档案、landscape review、施工图、构筑物、给排水、铺装。
- React Nextjs PatternsduyetConventions for React and Next.js App Router code. Use when building or reviewing components, pages, data fetching, caching, or Server Actions in a Next.js app.
- UI UX Designerlotosbinui-ux-designer — an installable skill for AI agents.
- Cli UX DesignersjunglingExpert in CLI/TUI design, command structure, visual design (colors, typography, icons), accessibility, and UX patterns. Automatically activates when designing new CLI tools, improving command interfaces, or reviewing CLI usability.
- Create Celestial Tiangonggjgagvg生成、改写和诊断东方天宫、仙界、神域、浮空宫殿、仙侠史诗建筑的图像或视频提示词与分镜方案。用户提及天宫、天庭、仙界、神域、月宫、星宫、云上祭坛、浮空城、仙侠世界观、巨物尺度东方建筑,或要求为 Midjourney、Flux、SDXL、即梦、可灵、Runway、AI 漫剧设计相关视觉时使用。
- Csharp Coding StandardsvmikhailovUse this skill when writing, reviewing, or refactoring modern C# and .NET code, designing APIs, optimizing performance with Span<T>/Memory<T>, implementing domain models with records and value objects, or working with async patterns and pattern matching.
- Elm To Fsharp GurufinosSpecialized Elm-to-F# migration expert for morphir-dotnet. Expert in converting Elm code from finos/morphir-elm to idiomatic F# while maintaining AOT compatibility, type safety, and behavioral equivalence. Use when migrating Elm modules, converting patterns, implementing Myriad code generation, or translating UI code to Fun.Blazor.
- Lower Thirdsiart-aiThis skill should be used when the user asks to "make an animated lower third", "add lower thirds", "create a name tag/name lower third", "build broadcast titles", "animate a title/name/role caption", "do a speaker name overlay", or "template lower thirds across a list of names".
- 06 Mofa Studio Settingsmofa-orgProvider settings and user preferences in MoFA Studio. Use when editing provider UI, saving preferences, or wiring API keys and defaults.
- allxsmith/bestaxAlex SmithCollectionA fully-typed React component library for the Bulma CSS framework. Build modern UIs quickly with reusable, accessible, and customizable Bulma-based React components.
- Bestax FormAlex SmithBuild forms with @allxsmith/bestax-bulma — Field/Control/Label/Help composition, inputs, selects, checkboxes, radios, switches, and advanced controls (Autocomplete, Combobox, Slider, Numberinput, Rate, Taginput, File, date/time). There is no form/validation library; this skill shows the components and the validate-it-yourself error pattern.
- Bestax IconsAlex SmithUse icons in an app built with @allxsmith/bestax-bulma — the Icon/IconText components and the five supported libraries (Font Awesome, Material Design Icons, Ionicons, Google Material Icons, Material Symbols). Use when adding an icon, choosing or configuring the app-wide icon library, fixing an icon that renders blank, pairing icons with text, or making icons accessible (decorative vs labeled).
- Bestax Layout ScaffoldAlex SmithScaffold a complete, responsive page layout with @allxsmith/bestax-bulma — app shells/dashboards, marketing/landing pages, centered auth/settings pages, and card-grid catalogs. Use when building a full page or overall app layout (not a single component).
- Bestax MigrateAlex SmithMigrate an existing React app to @allxsmith/bestax-bulma on Bulma v1, from raw Bulma CSS classes on plain JSX (className="button is-primary") or in static HTML pages and templates styled with Bulma, or from an unmaintained React Bulma library (react-bulma-components v4, rbx v2, bloomer 0.6).
- Bestax ThemingAlex SmithCustomize colors, branding, dark mode, and visual tokens of an app built with @allxsmith/bestax-bulma. Use when changing the primary/brand color, recoloring components, overriding Bulma --bulma-* CSS variables, setting fonts/radius/spacing tokens, adding light/dark mode, or configuring the app-wide icon library / class prefix via ConfigProvider.
- Launch MotiontimscheueraiTool manual under launch-film (the motion language for launch films built in HyperFrames). Ease tokens, camera doctrine, continuity at every cut, type and cursor craft, and brand-neutral signature moves (logo build, world pass, branch and pulse, waterfall fill, identity morph, macro pull-back, rise) that replace HyperFrames' stock look.
- Launch ReviewtimscheueraiTool manual under launch-film (measuring a render and studying a reference film). Review a rendered launch film like a demanding creative director, then drive the v1 to v2 loop. Measures rhythm, static runs, cuts against the beat grid, loudness, true peak and voice pace with a script, then applies an eye checklist for continuity at every cut, legibility, brand, real UI, claims and…
- Launch SoundtimscheueraiTool manual under launch-film (the sound palette, the event map, the cue sheet and generated sound kits). Design the sound effects of a launch film. Builds an event map from the storyboard, the voice-over word timings and the rendered timeline, voices every event from 1 consistent palette (the free synthesised, key-locked forge, or real glass, felt, wood, marimba, clicks and air generated on…
- Launch WorldtimscheueraiTool manual under launch-film (backgrounds, plates, Blender glass and 3D shots, shader layers). Build the world a launch film lives in, in your own brand, with generated background plates (cost-gated), Blender for real 3D glass objects and camera moves rendered as alpha layers, WebGL shader layers for atmosphere, and the layer order, depth of field and grade that keep UI legible over living…