全部 Agent Skills
41,263 个结果
- S4h Decision Premortem Analysishuman-avatarImagines the decision has been made and failed — then diagnoses why. Breaks the commitment bias that prevents honest risk assessment after a direction is chosen. Triggers: 'pre-mortem', 'imagine this failed', 'what could go wrong', 'assume this doesn't work', 'failure mode analysis'.
- S4h Decision Reversibility Analysishuman-avatarCategorises a decision by reversibility and applies the appropriate level of process rigour. Triggers: 'is this reversible', 'how much should I think about this', 'one-way door', 'two-way door', 'decision type', 'how committed is this'.
- S4h Designhuman-avatarEntry point for the design thinking toolkit. Routes to the right design skill based on your situation. Use when you say 'design', 'user needs', 'what do people actually want', 'design constraints', 'prototype and iterate', 'simplify this', 'remove what's unnecessary', or want design thinking applied without knowing which specific tool fits.
- S4h Design Constraintshuman-avatarUses constraints productively — maps hard limits, soft preferences, and how the tightest constraints define the solution space. Triggers: 'what are the design constraints', 'map the constraints', 'what are we working within', 'what's fixed', 'constraint-driven design', 'what does the solution space look like', 'working within limits'.
- S4h Design Iterationhuman-avatarStructures the feedback loop between making and learning — prototyping, testing, and convergence toward fit. Triggers: 'prototype and test', 'iterate on the design', 'how do we test this', 'get feedback on the design', 'what should we prototype', 'design feedback loop', 'test and learn', 'are we converging'.
- S4h Design Simplicityhuman-avatarApplies the design principle of removing rather than adding — finding the form that does exactly what is needed, nothing more. Triggers: 'simplify this', 'remove what's unnecessary', 'it's too complicated', 'what can we cut', 'reduce the design', 'it's bloated', 'make it simpler', 'find the essential form', 'what's really needed here'.
- S4h Design User Needshuman-avatarDistinguishes real needs from stated wants — uses jobs-to-be-done and latent need mapping to find what actually matters. Triggers: 'what do users actually need', 'jobs to be done', 'understand the user', 'find the real need', 'stated want versus actual need', 'user research', 'what problem are we solving'.
- S4h Ecologyhuman-avatarEntry point for the ecology thinking toolkit. Routes to the right ecology skill based on your situation. Use when you say 'ecology', 'carrying capacity', 'keystone', 'interdependence', 'succession', 'what holds this system together', 'who depends on whom', 'what happens if we remove X', or want ecological thinking applied without knowing which specific tool fits.
- S4h Ecology Carrying Capacityhuman-avatarApplies carrying capacity thinking to any system with limits — maps the ceiling, overshoot risk, and what happens when it is crossed. Use when asked about 'capacity limits', 'how much can this system handle', 'are we overloaded', 'growth ceiling', 'when do we hit the wall', or 'sustainable scale'.
- S4h Ecology Interdependencehuman-avatarMaps dependency webs and the cascading effects of removing or changing a node in the web. Use when asked 'who depends on whom', 'what cascades if we change X', 'downstream effects', 'what holds this together', 'ripple effects', or 'what breaks if we remove this'.
- S4h Ecology Keystone Specieshuman-avatarIdentifies the entities with disproportionate structural importance — whose removal would collapse the system. Use when asked 'who is critical here', 'what holds this together', 'single points of failure', 'what if we lose X', 'irreplaceable actors', or 'structural dependencies'.
- S4h Ecology Successionhuman-avatarApplies ecological succession to understand how systems evolve through stages — pioneer, consolidation, climax, and disturbance. Use when asked 'what stage are we at', 'where are we in the cycle', 'what comes next', 'the old model isn't working anymore', 'we're in transition', or 'what does disruption mean for us'.
- S4h Economicshuman-avatarEntry point for the economics toolkit. Routes to the right economics skill based on your situation. Use when you say 'economics', 'what's the incentive here', 'what am I giving up', 'who pays for this', 'should we do more or less of this', 'why won't people cooperate', 'externality', 'opportunity cost', 'marginal', or want economic reasoning applied without knowing which specific tool fits.
- S4h Economics Coordinationhuman-avatarDiagnoses collective action failures, public goods problems, and why individually rational behaviour produces collective irrationality. Triggers: 'collective action problem', 'tragedy of the commons', 'free rider', 'everyone is acting in their own interest but the result is bad for all', 'why won't people contribute', 'public good', 'how do we get people to cooperate', 'commons', any situation…
- S4h Economics Externalitieshuman-avatarIdentifies costs and benefits not borne by the decision-maker — and how to internalise them. Triggers: 'externality', 'who else is affected', 'costs falling on others', 'side effects', 'spillover', 'the market isn't accounting for this', 'negative externality', 'positive externality', 'social cost vs.
- S4h Economics Incentive Mappinghuman-avatarMaps who benefits, who pays, and what behaviours the incentive structure actually produces. Triggers: 'what's the incentive here', 'why do people keep doing this', 'incentives are misaligned', 'who benefits from this', 'why isn't this working despite the policy', 'what does the structure reward', 'people say one thing but do another', any situation where behaviour diverges from stated intent.
- S4h Economics Marginhuman-avatarApplies marginal thinking: the relevant decision is the next unit, not the average or the sunk cost. Triggers: 'should we do more of this', 'should we expand', 'should we cut', 'marginal cost', 'sunk cost', 'we've already invested so much', 'average cost', 'is this worth continuing', 'how much should we produce', 'at what point should we stop', any decision about quantity, scale, or whether to…
- S4h Economics Opportunity Costhuman-avatarMaps the true cost of a choice by making explicit what is foregone. Triggers: 'opportunity cost', 'what am I giving up', 'what else could I do with this', 'hidden cost', 'what's the real cost of this', 'what are we not doing by doing this', any decision where the cost of the chosen path needs to be compared against the best alternative.
- S4h Emotionalhuman-avatarEntry point for the emotional intelligence toolkit. Routes to the right emotional skill based on your situation. Use when you say 'emotional', 'why are they behaving like this', 'what motivates them', 'why the resistance', 'what do they really want', 'trust issues', or want emotional/interpersonal reasoning applied without knowing which specific tool fits.
- S4h Emotional Motivation Mappinghuman-avatarMaps what genuinely drives different people — beyond stated reasons and job descriptions. Use when incentives seem misaligned or individual behaviour is hard to predict. TRIGGERS: 'what motivates them', 'motivation map', 'why are they behaving like this', 'what drives this person', 'understand the incentives'.
- S4h Emotional Resistance Diagnosishuman-avatarDiagnoses why people are resisting — finding what's underneath the pushback. Resistance is information, not obstruction; it always has a source. TRIGGERS: 'why are they resisting', 'diagnose the pushback', 'they won't get on board', 'people aren't buying in', 'resistance diagnosis'.
- S4h Emotional Stakes Mappinghuman-avatarMaps what each stakeholder actually cares about underneath their stated position — because addressing the stated position while missing the real stake accomplishes nothing. TRIGGERS: 'what do they actually want', 'underlying stakes', 'what's really at stake', 'beneath the position', 'why won't they agree'.
- S4h Emotional Trust Audithuman-avatarMaps what is building and eroding trust in a relationship or situation — trust degrades silently until it fails loudly. TRIGGERS: 'trust audit', 'why don't they trust us', 'relationship health check', 'what's eroding trust', 'build trust with'.
- S4h Epistemologyhuman-avatarEntry point for the epistemology toolkit. Routes to the right skill based on your situation. Use when you say 'what do I actually know here', 'is this knowable', 'how certain should I be', 'what would justify believing this', 'what kind of claim is this', 'am I confusing assumption with knowledge', 'what are the limits of what we can establish', or want philosophical rigor applied to questions…