Reviews a Unity 6 URP ScriptableRendererFeature that uses the Render Graph API, checking resource wiring, material binding, execution structure, and best practices. Use to validate a renderer feature.
安装
npx skills add Unity-Technologies/unity-agent-plugin --skill validate-urp-render-graph-renderer-featurenpx skills add Unity-Technologies/unity-agent-plugin --skill validate-urp-render-graph-renderer-feature -a claude-code -gnpx skills add Unity-Technologies/unity-agent-plugin --skill validate-urp-render-graph-renderer-feature -a codex -ggemini skills install https://github.com/Unity-Technologies/unity-agent-plugin.git --path skills/validate-urp-render-graph-renderer-featuregh skill install Unity-Technologies/unity-agent-plugin validate-urp-render-graph-renderer-featuregit clone --depth 1 https://github.com/Unity-Technologies/unity-agent-plugin /tmp/Unity-Technologies__unity-agent-plugin
mkdir -p ~/.claude/skills ~/.agents/skills
cp -R /tmp/Unity-Technologies__unity-agent-plugin/skills/validate-urp-render-graph-renderer-feature ~/.claude/skills/validate-urp-render-graph-renderer-feature # Claude Code
cp -R /tmp/Unity-Technologies__unity-agent-plugin/skills/validate-urp-render-graph-renderer-feature ~/.agents/skills/validate-urp-render-graph-renderer-feature # Codex, Cursor, Gemini CLI, Copilot, OpenCode