其他
3,534 个结果
- Application Form FillerParam ChoudharyFill out job application form fields with context-aware, tailored answers drawn from the candidate's CV and the job description
- Cover Letter GeneratorparamchoudharyCreate personalized, compelling cover letters from resume and job description
- Interview Prep GeneratorparamchoudharyGenerate STAR stories, practice questions, and talking points from resume
- Job Description AnalyzerparamchoudharyAnalyze job postings, calculate match scores, identify gaps, and create application strategy
- Linkedin Profile OptimizerparamchoudharyOptimize LinkedIn profile for searchability, recruiter visibility, and engagement
- Offer Comparison AnalyzerparamchoudharyCompare multiple job offers side-by-side with total compensation analysis
- Reference List BuilderparamchoudharyFormat professional references properly and prepare reference materials
- Resume Ats OptimizerparamchoudharyOptimize resumes for Applicant Tracking Systems, check ATS compatibility, and analyze keyword match
- Resume FormatterparamchoudharyEnsure ATS-friendly formatting and create clean scannable layouts
- Resume QuantifierparamchoudharyFind opportunities to add metrics and estimate numbers when exact data unavailable
- Resume Section BuilderparamchoudharyCreate targeted resume sections optimized for different experience levels and roles
- Resume TailorparamchoudharyCustomize resume for specific job postings while maintaining truthfulness
- Resume Version ManagerparamchoudharyTrack different resume versions, maintain master resume, manage tailored versions
- Salary Negotiation PrepparamchoudharyResearch market rates, build negotiation strategy, and create counter-offer scripts
- Tech Resume OptimizerparamchoudharyOptimize resumes for software engineering, PM, and technical roles
- Web HapticslochieAdd haptic feedback to web apps using the web-haptics library. Use when building mobile-facing UIs that need tactile feedback on buttons, toggles, forms, pickers, and other interactive elements.
- Super SearchsupermemoryaiSearch your coding memory. Use when user asks about past work, previous sessions, how something was implemented, what they worked on before, or wants to recall information from earlier sessions.
- Camera Systemsgamedev-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera.
- Card Gamegamedev-skillsBuild a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.
- Dialogue Systemsgamedev-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.
- Godot 2d Movementgamedev-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.
- Input Systemsgamedev-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral.
- Performance Optimizationgamedev-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler.
- Platformergamedev-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.